1. Gamification: Using Game Elements in Serious Contexts (ebook)
Gamification: Using Game Elements in Serious Contexts (ebook)
Gamification: Using Game Elements in Serious Contexts (ebook)

Gamification: Using Game Elements in Serious Contexts (ebook)

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ISBN:9783319455556
Publisher:Springer International Publishing
Condition:New
Authors:Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, RŸdiger Zarnekow, Tobias Brockmann (eds.)
File Type:pdf
Size:3 Mb (3271326)
Year:2017
Part Number: 9783319455556
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